Sunday, 7 December 2014

Fifa Soccer (2005-2010)

In this post i will be compare the fifa 2005 and fifa 2010. And u will feel the difference in graphics gameplay infact in all aspects.

FIFA Soccer 2005

Tagline: "A great player needs a great first touch"
At that time Pro Evolution Soccer was also in the gaming industry to compete with the FIFA. FIFA could have face difficulties if they had not made improvements. But EA sports knew that they had to be step ahead from the developers of PES and they did. 

latest Technology:


The game features the return of the create-a-player mode, as well as an improved Career mode. The biggest difference compared to previous titles in the series is the inclusion of first-touch gameplay which provides gamers with the ability to perform "real-life" tricks and passes.

Screenshots:



FIFA Soccer 2010

Tagline:  "Let's FIFA 10", "How big can football get?"


latest Technology:
The graphics of the game as you can see in the screen shots were totally realistic. The gameplay was so much imporved. It also included 360 degrees player control instead of the 8-direction control in previous games.FIFA 10 offers both of tilt and virtual controls. The accelerometer controls seemed a bit sluggish . Players have the option to adjust the sensitivity of the tilt controls to find something a bit better suited to their taste,

Screenshots:





The difference is quite clear in both the games i.e how much the gaming world has evolutionized!!


Fifa Soccer (2000-2003)

In the previous post i wrote about the games of FIFA series from 1996 to 1998. In this post i'll be posting about games i.e FIFA 2000 and  FIFA 2003 and will compare them.


FIFA Soccer 2000

 It was the seventh game in the main FIFA series.
The game won a high rating. Many Gaming Reviews praised the games looks, sound and longevity, although they did criticise the ease with which it was possible to score goals. Its gameplay was criticise also, believing the passing to be "too precise" and it being unrealistically easy to beat defenders, but it got a lot of praise in terms of graphics and commentary.

latest Technology:

The artificial intelligence in this game was implemented very well. Bot team was more sensitive and realistic as compared to previous games of the series.
Motion capture animation was one of the best feature introduced.Before the match, you can watch players run onto the field and stretch. The realistic animation continues during the game as well.

Defects:

No significant improvements in gamplay.



Screenshots:








Moreover, the faces and the body shapes of players were better than the previous versions..


FIFA Soccer 2003

FIFA 2003 is the tenth game in the FIFA series and the seventh to be produced in 3D. 

Tagline: "Be the Twelfth Man"

latest Technology:


FIFA Football 2003 added features completely new gameplay from the previous titles. EA revamped the outdated DirectX 7 graphics used in FIFA 2001 and 2002, and introduced new graphics featuring more detailed stadium, players, and kits. 
 A TV-style broadcast package gave highlights at half-time and full-time, as well as comprehensive analysis. One of the most anticipated new features was EA Sport's "Freestyle Control" which allows the user to flick the ball on and lay it off to team mates.The player graphics are as good as ever, with the players moving, passing and looking like real football players,
Defects:

There were not much defects in the game. The game ran smooth , graphics were good. Although some player's virtual counterparts look so ugly in this game.



Screenshots:







Difference from 2000 to 2003:

The difference was quite straight forward in each game. Every next year the game released was much much better than the game of previous year. EA tried their very best to improve the game in terms of all aspects and also to remove the defects which were in the previous versions.

Friday, 5 December 2014

Fifa Soccer (1996-1998) Advancements

In the previous post i introduced you to FIFA International Soccer and FIFA 95. And also mentioned the advancements which were made in the FIFA 95.
In the post i will be covering 3 games i.e fifa 96,97,98 and will also write about the evolution and technology used in them.

FIFA Soccer 96

Tagline: "Next Generation Soccer"
Its tagline clearly depict that this game was for the next generation consoles which are better than previous consoles in every perspectives.
The consoles include:
Mega Drive/GenesisSega SaturnSega 32XSega Game GearPlayStation,Super Nintendo Entertainment System and DOS systems.

latest Technology:
 It was the first in the series to feature real-time 3D graphics on the Sega Saturn, PlayStation, 32X, and DOS versions, using technology called "Virtual Stadium".It is also the first in the series to present players with real player names and positions, with ranking, transfer and team customisation tools.
It included selection of players, customizing options, and camera angles.

Defects:
There were complaints made that the animation is "both slow and slightly jittery." They concluded, "Fifa '96 makes a brave attempt to capture the real thrill of football. At the end of it all though, it lacks the smoothness and speed to merit championship distinction

Screenshots:





FIFA Soccer 97

Tagline: "Emotion Captured"
FIFA 97 proved that EA Sports are so keen to make the football soccer game to look real. They added so many features in this version. Graphics, Dynamics , Movements , features all were very fascinating as compared to 96.Unlike the first game to use the engine, FIFA 97 features polygonal players as opposed to the 2D sprites used in FIFA Soccer '96.

latest Technology:

As depicted by the Tagline , the main new feature of the game other than the motion capture was the indoor football mode. There were six ways to play the game, including outdoor and indoor, as well as action and simulation modes. 32-bit AI was used, as well as motion blending technology which led to some of the sharpest graphics in any football game of the time. Also for the very first time the commentary was included in the game.

Screenshots:





FIFA Soccer 98

Tagline: "Your only goal - qualify"
FIFA 98 was the biggest success of EA sports uptill then. FIFA 98 brought a revolution in the gaming World. It had so many features. It was the fifth game in the FIFA series and the second to be in 3D on the 32-bit machines. Star appearances on the covers of this game added charm to the game.. A number of different players were featured on the cover, including David Beckham in the UK, Roy Lassiter in the USA and Mexico,David Ginola on the French cover, Raúl on the Spanish cover, Paolo Maldini on the Italian and Andreas Möller on the German cover .
There were 16 stadiums in the game, representing 16 countries from all six FIFA confederations.
The game was a bestseller in the UK for 2 months.
latest Technology:
The game had a refined graphics engine, team and player customisation options, 16 stadiums, improved artificial intelligence and the popular "Road to World Cup" mode, with all 172 FIFA-registered national teams.With the new graphical improvements, players were able to have individual faces.For the very first time the OFF SIDE rule was introduced and it was because of the latest technology implemented in this version.


Screenshots:


As in the screenshots we can clearly feel the change. The gameplay was also totally different than the previous games.

In the next post i'll be posting the next games of the series.


EA Sports FIFA Series- The Beginning

EA Sports is a brand of Electronic Arts that creates and develops sports video games. Formerly a marketing gimmick of Electronic Arts, in which they tried to mimic real-life sports networks by calling themselves "EA Sports Network" .

EA launched the series of FIFA in 1993. The name of the game was FIFA International Soccer.The game was positively received on release. Critics lauded the detail and animation of the footballers in the game, the crowd sound effects and the overall presentation.

Tagline: "FIFA International Soccer has it all... experience sheer brilliance"

 Their were some issues in the game, major one was the speed the game ran at and also there werer issues with the response to the player's input.

The game sold well, and led to a sequel, FIFA 95.
It was just a beginning , the game had low quality graphics but still according to the technology available at that time, this game was a sensation.
Game was praised by the gamers and by the press.
Some of the screen shots are below;








In 1995, FIFA 95 was released. FIFA 95 had many modification and features which the FIFA International Soccer was missing. It had better graphics,gameplay,dynamics and also they included the penalty shootout.

Tagline: "The best console football can get"

The game utilizes an isometric viewpoint. The player controls one of the eleven footballers on their team, with the ability to switch to control another footballer. The game allows up to four players at the same time, each controlling a different footballer. The players can choose to control a footballer on the same team or on opposing teams. The remaining footballers are controlled by the computer.

Screenshots:



In the next post i will be posting about the next games of the FIFA series, so keep checking the blog :)

Call of Duty Evolution

Hi everyone,
   In this post i will tell you about the game which is one of the most famous and which has a whole series started from 2003. Since 2003, the Call of Duty is considered as the best FPS game. Its versions are released with new names in almost every year. With every year there has always been change wheather you consider graphics or any other dynamics of the game.


Call of duty took the unique approach of allowing players to step into the boots of American, Russian and British soldiers in the war against the Third Reich. Players were never alone, either. The vast majority of the time players fought side-by-side with AI controlled comrades.  Call of Duty was also one of the first games to feature a mechanic that has now become an almost universal element of FPS game design 
Here is a screen shot of call of duty.

Here are the screen shots from the games which were released after call of duty.

Call of Duty-Finest Hours



Call of Duty 2-Big Red One



Call of Duty: Roads to Victory




Call of Duty: World at War – Final Fronts





Call of Duty: Black Ops DS

Call of Duty: Ghosts(2013)



Call of Duty: Advance Warfighter(2014)


As you can see that in the screenshots that year by year the quality and graphics of the game are so much enhanced. When you are playing COD Advance Warfighter, you get a feeling that you are fighting in the real world. This shows how much the gaming world has advanced.

Summing up , We can say:
                              

                         STARTED FROM HERE


                        NOW WE ARE HERE.......



Thursday, 4 December 2014

Counter Strike-The Most Popular FPS Game


When it comes to First Person Shooting game, the first game which comes to mind in a Gamer's mind is Counter Strike. Counter Striker is a series of First Person Shooting game. It was released in 1999. By that time there were many other FPS games released but it captured the whole gaming world by its attractive game play.

It is the most famous game in the multi player games. 16 years have gone now since it was released, but still it is the most played online FPS game. You can find its thousands of servers in almost every country of the World.

Gameplay:

There are two groups in the game. One is the Terrorist group and other is the Counter Terrorist group. They both fight each other . There are many maps in the game.

Screenshots:




It is the game which is played by almost every gamer and also liked by everyone. In the next blog i'll be posting new FPS games and complete the section of FPS games so stick to the blog. Cheers!! :)

DOOM 3- A Huge Success

DOOM was released in 1993. After the success of Wolfenstien3D, It is considered one of the most significant and influential titles in the video game industry, for having ushered in the popularity of the first-person shooter genre.. The theme of game was Science Fiction Horror.

Storyline:

The character in the game has a name "DOOM GUY" who fights through Demons of Hell in the different levels.

Some screen shots of the games are.



In contrast to the static levels of Wolfenstein 3D, those in Doom are highly dynamic: platforms can lower and rise, floors can rise sequentially to form staircases, and bridges can rise and fall.
Moreover the enemies in the DOOM had more artificial intelligence than of Wolfenstein. 

Doom was developed by ID Software. Other versions of DOOM were released later with different names after the success of DOOM in 1993. It was a full series in fact.
  • Doom II: Hell on Earth
  • Final Doom
  • Doom 64
  • Doom 3
  • Doom 3: Resurrection of Evil
  • DOOM (TBA)

DOOM was also a multiplayer game.

In the next post i'll be posting more games which were released after 1993, so keep on checking my blog and keep playing games :)