In the previous post i introduced you to FIFA International Soccer and FIFA 95. And also mentioned the advancements which were made in the FIFA 95.
In the post i will be covering 3 games i.e fifa 96,97,98 and will also write about the evolution and technology used in them.
FIFA Soccer 96
Tagline: "Next Generation Soccer"
Its tagline clearly depict that this game was for the next generation consoles which are better than previous consoles in every perspectives.
The consoles include:
Mega Drive/Genesis, Sega Saturn, Sega 32X, Sega Game Gear, PlayStation,Super Nintendo Entertainment System and DOS systems.
latest Technology:
It was the first in the series to feature real-time 3D graphics on the Sega Saturn, PlayStation, 32X, and DOS versions, using technology called "Virtual Stadium".It is also the first in the series to present players with real player names and positions, with ranking, transfer and team customisation tools.
It included selection of players, customizing options, and camera angles.
Defects:
There were complaints made that the animation is "both slow and slightly jittery." They concluded, "Fifa '96 makes a brave attempt to capture the real thrill of football. At the end of it all though, it lacks the smoothness and speed to merit championship distinction
Screenshots:
FIFA Soccer 98
Tagline: "Your only goal - qualify"
FIFA 98 was the biggest success of EA sports uptill then. FIFA 98 brought a revolution in the gaming World. It had so many features. It was the fifth game in the FIFA series and the second to be in 3D on the 32-bit machines. Star appearances on the covers of this game added charm to the game.. A number of different players were featured on the cover, including David Beckham in the UK, Roy Lassiter in the USA and Mexico,David Ginola on the French cover, Raúl on the Spanish cover, Paolo Maldini on the Italian and Andreas Möller on the German cover .
The game had a refined graphics engine, team and player customisation options, 16 stadiums, improved artificial intelligence and the popular "Road to World Cup" mode, with all 172 FIFA-registered national teams.With the new graphical improvements, players were able to have individual faces.For the very first time the OFF SIDE rule was introduced and it was because of the latest technology implemented in this version.
In the post i will be covering 3 games i.e fifa 96,97,98 and will also write about the evolution and technology used in them.
FIFA Soccer 96
Tagline: "Next Generation Soccer"
Its tagline clearly depict that this game was for the next generation consoles which are better than previous consoles in every perspectives.
The consoles include:
Mega Drive/Genesis, Sega Saturn, Sega 32X, Sega Game Gear, PlayStation,Super Nintendo Entertainment System and DOS systems.
latest Technology:
It was the first in the series to feature real-time 3D graphics on the Sega Saturn, PlayStation, 32X, and DOS versions, using technology called "Virtual Stadium".It is also the first in the series to present players with real player names and positions, with ranking, transfer and team customisation tools.
It included selection of players, customizing options, and camera angles.
Defects:
There were complaints made that the animation is "both slow and slightly jittery." They concluded, "Fifa '96 makes a brave attempt to capture the real thrill of football. At the end of it all though, it lacks the smoothness and speed to merit championship distinction
Screenshots:
FIFA Soccer 97
Tagline: "Emotion Captured"
FIFA 97 proved that EA Sports are so keen to make the football soccer game to look real. They added so many features in this version. Graphics, Dynamics , Movements , features all were very fascinating as compared to 96.Unlike the first game to use the engine, FIFA 97 features polygonal players as opposed to the 2D sprites used in FIFA Soccer '96.
latest Technology:
As depicted by the Tagline , the main new feature of the game other than the motion capture was the indoor football mode. There were six ways to play the game, including outdoor and indoor, as well as action and simulation modes. 32-bit AI was used, as well as motion blending technology which led to some of the sharpest graphics in any football game of the time. Also for the very first time the commentary was included in the game.
Screenshots:
Tagline: "Your only goal - qualify"
FIFA 98 was the biggest success of EA sports uptill then. FIFA 98 brought a revolution in the gaming World. It had so many features. It was the fifth game in the FIFA series and the second to be in 3D on the 32-bit machines. Star appearances on the covers of this game added charm to the game.. A number of different players were featured on the cover, including David Beckham in the UK, Roy Lassiter in the USA and Mexico,David Ginola on the French cover, Raúl on the Spanish cover, Paolo Maldini on the Italian and Andreas Möller on the German cover .
There were 16 stadiums in the game, representing 16 countries from all six FIFA confederations.
The game was a bestseller in the UK for 2 months.
latest Technology:The game had a refined graphics engine, team and player customisation options, 16 stadiums, improved artificial intelligence and the popular "Road to World Cup" mode, with all 172 FIFA-registered national teams.With the new graphical improvements, players were able to have individual faces.For the very first time the OFF SIDE rule was introduced and it was because of the latest technology implemented in this version.
Screenshots:
As in the screenshots we can clearly feel the change. The gameplay was also totally different than the previous games.
In the next post i'll be posting the next games of the series.
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